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“It has to come out this year,” said Conviction’s original producer, Dany LePage, at that first showing: “There’s no other option.” The pressure to get the game right came from both inside and outside the studio Ubisoft boss Yves Guillemot had taken it upon himself to personally announce the game at its debut and Microsoft was deeply invested in the 360/PC only title. A game of social stealth and hiding in plain sight, Conviction had been given its first showing to the world’s press nine months earlier and its last showing one month later in May of the same year.
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